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Freelancing
in a Web World
by Evany Thomas Updated 8 Mar 2001
So
you finally gave into the siren call of freelancing
("I want to work when and only when I feel like
it! I want to earn insane hourly rates! No more ruts,
no more office politics! I'm going solo. ["Born
Free" swells, fade out]). That, or your head rolled
in the latest round of layoffs. Or maybe your company
folded altogether.
Whichever
way you managed to exit Dodge, you now find yourself
unencumbered by a salaried position. And instead of
looking for a new job, you're pulling a free-bird. You've
printed your own business cards, buffed up that e-résumé
and e-portfolio, and you're ready to start lining up
those clients.
But
are you sure, quite sure, that you're right for the
job (or lack thereof)? You may have been burned, or
just burned out, by full-time employment, but are you
positive that you're ready to give up the relative comfort
and security of a "real" job? Like oh-so many
things in life, freelancing comes with its own list
of pros and cons. So before you totally break up with
the concept of a steady job, let's make sure you're
freelance material.
Are
You Freelancer Material?
To
live the freelance life is to live a life of uncertainty.
Not knowing when or from where your next paycheck is
coming requires a certain mind-set that not everyone
possesses. Some may argue that with so many companies
struggling just to keep their heads above water now
that the bang is out of the Big Web Boom, full-time
work is no more secure than the freelance lifestyle.
But before you unplug that feeding tube once and for
all, ask yourself if you really have what it takes:
The Ability to Go with the Flow
Many
people fantasize that the freelance existence is a life
of luxury, one where you can set your own hours (read:
play late, sleep late) and take time off whenever you
feel like it ("Ah, the Bahamas are lovely this
time of year!"). In reality, however, it's difficult
to enjoy the feast when you should be planning for famine.
The perfect vacation is one where you totally and utterly
forget about work. But when there's no job to forget
and no definite work to come back to, you can never
completely relax. As you lie sunning and mai-tai-ing
the days away, there's always that undercurrent of worry:
Is this the last of my money? Should I be home, tightening
my belt, pressing palms, kissing babies, and brown-nosing
around until I scare up some work?
Unless
you're blessed with a que sera sera mentality or you
get lucky and have work lined up, indefinite time off
is always a strain. It may start with a giddy, co-ed-puts-spring-break-on-her-Visa
party, but after, say, three months, you're living on
the streets. Or(oh god) with your parents.
A
Money Mind
If you're the
kind of person who spends whatever you have and more, then the freelance
lifestyle may get you into all kinds of trouble.
Not
only do you need a squirrel-like ability to save for
the lean times, you also have to plan ahead for the
dreaded T-Day on April 15. Companies generally don't
deduct taxes from a freelancer's paychecks. They just
hand over the whole gross tamale and leave it up to
you to deduct the state taxes, federal taxes, Social
Security payment, etc. This also means no health or
dental care for you and no juicy 401(k) to cushion your
golden years.
So
you have to set aside dough every month for health care
and, if you're smart, money for your retirement. You
also have to put aside money for tax time or, depending
on how much you pull in, make quarterly payments. Based
on the nature of your work and your income, you can
deduct some expenses (save those receipts!), but what
you can and can't deduct are separated by a thin, blurry
line.
If
you're good with totally confusing and contradictory
information, you could figure out things for yourself:
The IRS and the Small Business Administration offer
all kinds of bewildering stuff for you to sift through.
You can also get some free small-business advice from
the Counselors to America's Small Businesses, Quicken's
small business site, the Business-Owner's Toolkit, or
the Contract Employee's Handbook.
Still,
figuring out things like your estimated tax, health
care, and long-term financial planning can be a full-time
job all on its own. And that's exactly what you're hoping
to avoid as a freelancer.
While
it's smart to learn what you can on your own, if you're
really smart, you'll get some professional help, at
least for the first year. Good accountants do more than
your taxes, they also give you advice: Not only can
they help you understand the difference between an IRA
and a Roth IRA, but they can teach you the correct way
to submit and track invoices and give you info about
local business registration requirements. (Watch out:
Some cities carry hefty fines for people caught doing
business without a license.) Accountants can cost you
something fierce -- mine usually charges US$150-$300
to do my taxes, depending on how many hours it takes
for him to sift through all my crumpled receipts. But
if they're good, they'll save more money than they cost.
Plus they're tax-deductible. If possible, get one that
comes recommended. At the very least, get one that's
certified.
Office
Supplies
Do
you have all the toys you need to do the voodoo that
you need to do as a productive freelancer? The laptop?
The cellphone? The PDA? The printer? The fax machine?
The copy machine? Unless you're willing to spend an
unhealthy amount of time at Kinko's, you'll have to
get your mitts on most, if not all, of this stuff.
Plug
in and Play-fulness
Can
you jump right in between the swinging jump ropes, understand
immediately what problems lie before you and what their
solutions need to be, and then jump right out without
skipping a beat? Since it's often the freelancer's job
to leap into things mid-flow, you need to be flexible
enough to work well with a wide variety of companies,
situations, and people without the benefit of context.
Friends
Indeed
Most
people hire freelancers based on word of mouth, so often
it's not what but who you know that gets you the work.
That's why so many people wait to begin freelancing
until after they've held down full-time positions at
enough companies to establish a reputation and make
friends in the business. If you try freelancing right
out of school, you could be in for a miserable life
of cold calls.
Chutzpah
A
successful freelancer needs to have one hell of a lot
of drive. Rather than graze on the same patch of grass
every day from 9 to 5, you have to go out hunting for
your livelihood. Can you stomach self promotion? Does
the thought of saying "here's my card" make
you feel like a weaselly used-car salesman? If you can't
do the hustle, then maybe you need to get off the dance
floor.
Find
Your Niche
If
you feel you've got the mettle to freelance, you still
have to decide what kind of freelancer you want to be.
Since to be a freelancer is to be flexible, you'll probably
end up doing all kinds of work. But to get the momentum
to successfully move from job to job, you need to carve
yourself a niche (or a few distinct niches). It may
take some trial and error, but eventually you'll learn
what sort of work you enjoy and do well and promote
yourself accordingly.
So as you struggle with what title to put on your business
card, ask yourself this: What type of an expert am I?
Do I know how to do one thing well, such as database
programming, interface designing, or technical writing?
(Though it deals primarily with full-time work, The
Right Web Job for You can also help you define your
freelance niche.) Or am I a "company of one"
who does a little bit of everything? Am I a consultant
(someone who has a keen eye for what other people should
do)? Or am I going to roll those sleeves back and do
the dirty work myself?
Once
you know what kind of work you're willing to do, the
next step is to figure out how you want to go about
doing it.
The
Many Faces of Freelancing
The
freelance approach you choose depends on everything
from abstract stuff such as the style of work you prefer
to concrete things such as your bandwidth (both literally
and metaphorically). Again, while a freelancer may have
to employ a wide variety of work styles, eventually
you'll discover that you prefer one of four grooves,
which I've dubbed Mercenary, Homebody, Fence Sitting,
and Clumping for Warmth.
Mercenary
When
a job needs doing and it needs to be done right, they
send you in. Your hourly (or daily) rate is embarrassingly
steep, so it's in the best interest of the company that
hires you to make sure you finish the job ASAP. That
means they prepare for your arrival in advance, they
give you the best and fastest equipment and support,
and decisions (should the title text be red or blue?)
are dictator-fast as opposed to the usual, glacially
slow, diplomatic variety of decisionmaking.
This
kind of work tends to be on a project-by-project basis.
So while freelancers often miss out on the motivation
of long-term goals such as the ultimate success of a
company, mercenary workers get the short-term satisfaction
of completing a distinct project. Along the way, mercenary
freelancers get to meet interesting people. On the flip
side, they only have to endure horrible people for a
finite period of time. They also get to experience a
variety of work environments and locales and thus have
more than three miserable lunch joints from which to
choose.
Homebody
The
technology has been there for awhile, but finally company
prejudice has fallen away and telecommuting has become
a viable option. Now you can work for employers without
ever meeting or speaking to them in person. For instance,
I have worked for companies located more than 1,000
miles away. These relationships were conducted entirely
via email.
So
if you have the right setup at home, with the room and
equipment you need to do your work, it's entirely possible
to pull in a paycheck from the comforts of home. Although
working from home sounds like a dream come true (I can
take a bubble-bath for lunch!), it's easy to underestimate
how much your location influences your mind-set. For
some people, it's impossible to get work done unless
they're physically at work. The distractions of home
-- dishes to do, gardens to garden, fridges to graze
-- are a big stumbling block.
There
are some ways to trick yourself into believing you're
at work. I know a woman who gets totally dressed up
for work -- suit, pumps, make-up, the whole nine yards
-- before she walks over to her computer. And I've found
that, while I have no problem working in my PJs, I can't
get anything done unless I have shoes on, à la
Mr. Rogers, who has to change shoes before he feels
neighborly. (I don't even want to know the Freudian
significance of this.)
Home-work
also has other pitfalls. Most people come home after
a tough day at work, switch on the tube, crack open
a beer, and relax. But how do you go home to unwind
when you're already at home? With no variety of habitat
and no one to talk to all day but your computer, it's
easy to start burning with cabin fever.
This
kind of work is perfect for people who abhor commuting
or office politics. But if you're the kind of person
who needs the water-cooler environment, with similarly
minded creative types to bounce ideas off of, then you
might not want to fly solo as a homebody worker. Also,
since you're home alone, that means it's up to you to
pay for overhead stuff like office space and equipment
support (that's what the beefy freelance money is for),
so set money and time aside in your budget for that
kind of thing.
Fence
Sitting
Freelancing
isn't necessarily all or nothing. If you're not quite
comfy flying sans net, consider freelancing as a way
to supplement your existing (steady) income. The ideal
situation is where you hold down a part-time job and
freelance on the side. For some people, this is the
best of both worlds: You get all the social and monetary
benefits of a steady job, but you have enough spare
time to deal with your freelance work comfortably. Unfortunately,
finding a company that'll let you go part time can be
lottery-winner rare. Usually such a plum position comes
your way only after you've paid major dues and have
established a reputation good enough for a company to
make such special accommodations.
Clumping
for Warmth
In
a best-of-many-worlds scenario, some freelancers band
together to form flexi-companies like Red Industries
(home to ex-Monkeys like Taylor, Anna McMillan, Mary
Spicer, and Pam Statz) or Adaptive Path (the digs for
ex-Monkeys Jeff Veen, Mike Kuniavsky, and Peter Merholz).
While
this option doesn't strictly meet the definition of
"freelance," it offers an interesting midway
point between "totally solo" and "company
wo/man." Looser than traditional, rigid companies,
collectives like these are more like stables, where
individuals can work on their own projects or team up
to tackle larger projects together. As an added bonus,
they can share office space, bandwidth, equipment (fax
machine, copier, Wite-out), legal services, and sometimes
even health care and retirement plans.
Deciding what kind of work you do and how you choose
to do it is the easy part of freelance work. What's
rock hard is figuring out how much to charge and then
actually getting people to pay you.
How
Do You Rate?
Deciding
how much to charge for your precious time is one of
the most slippery thing about freelancing. This is especially
true since job titles and their responsibilities are
so loosely defined in the online industry. For instance,
"producer" may have a totally different meaning
from one company to the next. And similar jobs pay quite
differently depending on where you live. As a result,
there are no hard-and-fast rules about what to charge.
However, there are some (very) loose guidelines and
different approaches you can use as you tackle prickly
fee negotiations. Thanks to Tom Pollock and Noel Franus
(of Carbon IQ and gap-toothed fame), for much of this
info.
Generally
Speaking
In
general, programmers are in the highest demand, so that
kind of work pays the best. Experienced graphic designers
can also do quite well for themselves. And programming
and graphic design aside, consulting work tends to pay
better than in-the-trenches work.
As
far as actual rates go, to the best of my knowledge
and experience, here is a freelancing pay range to give
you a ballpark to gauge by (the higher numbers reflect
compensation for experience). Again, these aren't scientific
numbers, just what I've heard and experienced. And keep
in mind that I live in paradoxical San Francisco, where
the standard of living is ozone-high, but you can't
do a random drive-by without hitting a Web developer
(i.e., competition is fierce). Oh and unless noted otherwise,
rates are per hour.
- Writer
(Technical) US$35 to $100
- Writer
(Non-Tech) $300 to $1,000 per piece (or $.30 to $1
per word)
- Editor
$35 to $75
- Copy
editor $25 to $50
- Producer
$50 to $125
- Information
Designer $50 to $100
- Interface
Designer $30 to $75
- Graphic
Designer $50 to $150
- Animator
$50 to $150
- Straight
HTML Coder $10 to $30
- Advanced
HTML Coder (CSS, dHTML, etc.) $20 to $50
- Programming
(everything from Javascript to backend) $100 to $300
But rates aren't the only factor. There are other things
that can make a freelance gig worth your while.
Are
You in Good Company?
It's
in your best interest to get as much as you possibly
can for the work you do. But if your steep rates mean
that you'll miss out on a job you really want or need,
you may want to consider using a sort of sliding scale,
based on the quality of the project and the company
that's hiring you. So before you make an offer, find
out as much as you can about what you're in for. Is
this a neato project that will look great in your portfolio
or teach you a new, marketable skill, thus leading to
more work? Consider charging less. Will you get to keep
and use the technology or content you develop? Charge
less. Is this a big-money client, capable of and used
to spending a lot? Charge more. Do you like the people
and the project? Charge less. Does this client look
as though it's going to be particularly problematic?
Charge more and make sure you outfit your contract with
monetary penalties for the usual shenanigans, such as
last-minute changes or missed deadlines. Is it a long-term
project that'll pull in reliable income? Charge less.
Is this a smaller project that will only take 20 hours
a week? Charge more since it cuts into the time you'd
need for bigger projects.
The
danger of charging on a sliding scale is that word will
get out that you're willing to work cheaply. So be careful
about how you represent yourself. Make sure discounted
clients are intimate with your usual rate and know that
this is a one-time only deal.
Hourly?
Daily? By Project?
Projects
in the Internet business are notorious for taking way,
way longer than anticipated. For good reason, most clients
are leery of signing up to pay hourly rates for "as
long as it takes" (read: forever). Companies much
prefer to pay one lump sum for a project. Unfortunately,
if you get stuck with a difficult, flat-rate project,
your hourly rate can sink in to the realm of the ridiculous,
like $.03 per hour. So avoid flat rates whenever possible.
Instead, offer a well-defined, liberally padded, estimate
for the hours a given project will take, but make it
clear that the rate is still hourly. If the client insists,
however, you may have to lump it. If so, make sure your
contract also protects you from as many likely delays
as possible, and try your damndest to divide up the
lump sum into deliverable-dependant mini-lumps (where
each deliverable represents a completed phase of the
project). If (touch wood!) the project should derail
midway, life will be much easier if you've already been
paid for the work you've done.
Some
work lends itself to flat-rate payments, however. If
you're producing a project, it may be difficult to separate
what you do into neatly packaged hours. You could be
brainstorming in the shower, sending emails while you
watch "VIP", or making calls from your car.
When your job is amorphous like this, try to get a day
rate based on how long you think you'll be working.
Again, pad like crazy, since it's easy to underestimate
how much of your day a project can consume.
Do
the Math
To
estimate how much you should be making per hour, take
a look at what full-timers are earning, divide by 52
and then divide by 40 (or 60, if you're in to realism).
Then add about 25 percent to cover health care, retirement
savings, overhead costs, and the lean times. Then go
ahead and tack on even more to cover the time it typically
takes you to get a job (the hours spent networking,
sending out email enquiries, kissing hands and shaking
babies) as well as the time it takes get paid once the
job is complete (sending and tracking invoices, and
hounding down checks).
There
are services out there to help you minimize the effort
it takes to land and get paid for work (like eLance,
Guru, and Elite), but it still takes time, time you
need to get paid for if you want to stay in business.
In short, if
you overestimate both your worth and the time it will take to complete
a project, and if you're the type of person who enjoys flying by
the seat of your pants (and without a net), you may just have what
it takes to live footloose and fancy freelance. Yay!
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